All the code examples from the book are available on this website, you can also download the content for this site off GitHub and run the examples locally (any examples that load JSON will need to be run from a server). All examples are in the sidebar, and highlighted examples are shown below.
All the code examples from the book are available on this website, you can also download the content for this site off GitHub and run the examples locally (any examples that load JSON will need to be run from a server). All examples are at the bottom of the page, and highlighted examples are shown below.
This is the example built from scratch in the first three chapters of the book.
The Simple breakout clone from Chapter 11 created in the HTML5 Game Engine that is built over chapters 9-11
The DOM-based Dungeon crawler built in Chapter 13 that is playable back to IE6 but uses CSS3 transitions to provide a smooth experience on newer browsers.
A Lander-type game built in Chapter 17 that uses getImageData to create pixel-perfect collisions and particle explosions.